About the Px Editor workflow

There are various ways to work with the Px Editor. Some work sequences may depend on the type of control logic you are working with and some may depend on your Px target media. The following sections describe workflow patterns that may be used in some situations but may not be optimal–or even possible with others.

The Px Editor tools provide many ways to perform a single task. For example, you can edit widget properties in the Properties side bar, or you may double-click on a widget to display a Properties pane in a separate dialog box. Both means of editing the properties have the same effect.